Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Shaun Keenan once again brings us this week’s Freebie content. Shaun has created his own unique model inspired by Pixar’s Cars 2 and as you can see, it’s awesome!! Once again he’s releasing this to the Cgtuts+ community
In this quick tip you’ll learn how to create a basic high dynamic range image in Cinema 4D. Jamie Faulkner will walk you through the process of creating simple geometry and how to strategically place these objects to create
In the second sneak peek of the week we’re getting a first look at the new UV Mapping Workflows in 3ds Max 2012 tutorial coming to the Digital-Tutors training library. In this latest 3ds Max tutorial, we’re taking a deep look
The man who put the moves into James Cameron's masterpiece reveals how he brought planet Pandora to life.
Listen to a 30-minute interview with the legendary VFX supervisor about eight years of work on the movie.
The Digital Domain-enhanced boxing flick is much more than Rock 'Em Sock 'Em Robots: The Movie.
In software development, even giving away software seems to come with an expense. Last week, Kickstand, responsible for the popular StretchMesh plug-in for Autodesk Maya software, decided to “[launch] a campaign to evolve
Today on DTLabs we’re getting a first look at a new Creative Development tutorial from Laurent Charbonnel covering Shading Photorealistic Soap Bubbles in RenderMan for Maya. In this tutorial, you will learn the steps of
This entry is part 3 of 3 in the series 'Next-Gen Boiler'In this tutorial I’ll show you how to create a next-gen, game model of an old weathered Boiler, with the help of only one black & white reference image. The whole process
Every once in a while an instructor gets really excited about a course. We’re talking non-stop talk and discussions on how they overcame certain issues to create a tutorial that they are extremely excited about. This is one of
The LA studio discusses its inventive visuals for the Eastern-inspired Josh Hartnett crime thriller.
A beam of light has shot from the east, through my window, reflecting off a large bottle of whiskey milk sitting in front of me [...]
Saddle up all you CG cowboys and cowgirls. In today’s Creative Development sneak peek we’re getting a preview of Antony Ward’s second Creative Development tutorial: Rendering a Cowgirl in Maya and Photoshop. This tutorial
We’ve just updated our homepage image to show a fabulous VW Beetle 3D model by TurboSquid artist QLEE. This prolific artist has a wide variety of content at TurboSquid, over 1600 models in all, with more than 100 in our
It’s sneak peek time on DTLabs and we’ve got some exciting training coming your way in the February new training release. Today, we’re getting our first sneak peek and looking at the upcoming Creature Concepting in ZBrush
Hot on the heels of one of the most popular contests yet, the latest Members Contest again doubles the entry time and doubles the prize amount. This time we’re looking for a winning Fantasy Game Character. With new members
See the video of Blizzard's one-hour panel session from the Blizzcon 2011 convention this weekend.
Watch mind-blowing new things created in Nuke and Mari pop and flash to the strains of Underworld.
With digital tools (such as, a combination of Poser and Photoshop) one can create ‘faux’ cover designs much like the surface effects of traditional painting techniques. Furthermore the speed, turn around, and cost benefits in
October saw the launch of the latest Tuts+ sites, Webdesigntuts+. Edited by popular Themeforest author Brandon Jones, probably better known as Epicera. There’s already a lot of great content on Webdesigntuts+ and we all look
Cgtuts+ and Aetuts+ have gathered together a couple of movie titles that we could create tutorials on. The big question is…which one to do first? This is where we need your help! You can download a clip example of each and you
Saddle up all you CG cowboys and cowgirls. In today’s Creative Development sneak peek we’re getting a preview of Antony Ward’s second Creative Development tutorial: Rendering a Cowgirl in Maya and Photoshop. This tutorial
In this quick tip, you’ll learn how to create a “Grid Cubes” effect using 3d Studio Max and the power of Thinking Particles, inspired by the Cube World Effect video from the Cebas website.
Step 1
To start, Create a box
The new physical render in Cinema 4D opens more possibilities for the creation of realistic images with different kinds of photographic effects like Depth Of Field, Chromatic Abberation, Vignetting and Lens Distortion. Over the
This entry is part 2 of 2 in the series 'Badass Video Game Cinematics'Today Casper van Pomeren is back with the the second part of his massive video game cinematics roundup. We have an excellent collection of awesome trailers,
If you can’t tell from the images in the video above, this tutorial is going to help you create some stunning work. The upcoming Creative Development course: Realistic Skin Shading, Lightning, and Rendering Techniques in 3ds
Today Wacom announced the Inkling, a new digital/ballpoint sketch pen that captures your real world sketches digitally for easy manipulation/refinement later. Say what? It digitizes [...] Get updates by email, RSS, or Twitter for CGI or for others CAD & Design applications ? Subscribe to our newsletter, RSS feeds, Twitter channels or FaceBook page.